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Earobics Step 1

Item #

Based on 20 years of literacy research, Earobics is the leading solution for providing explicit, comprehensive early literacy skill training. It systematically teaches the critical phonological awareness, listening and introductory phonics skills required for learning to read and spell. With entertaining characters and encouraging feedback that kids love!
Regular Price: $329.00
Our Price: $69.99 – $329.00
  
 
Earobics Home Version - Step 1
  • The award-winning Earobics software is the leading solution for providing explicit, comprehensive phonological awareness and auditory processing training for the prevention and remediation of reading and other language-based disabilities.
  • More than 20 years of research have established that accurate and fluent decoding requires the ability to segment words and syllables into phonemes. This ability to identify and manipulate the individual sounds of language is called phonological awareness.
  • And researchers have concluded that it is the best predictor of success in reading. They have also shown that phonological awareness can be developed, through carefully planned and explicit instruction.
  • While such instruction is beneficial for all learners, it is critical for those at risk for reading disabilities and those learning English as a second language.

Designed for you
  • Earobics is designed to give you an efficient way to provide individualized, explicit instruction that meets the needs of a varied caseload.
  • Earobics is convenient to install and use, with automatic goal writing in IEP format and performance charting.
  • It uses sophisticated computer training techniques, including adaptive training, acoustic enhancement of the speech signal and systematic control of key learning variables.
  • Its adaptive training technology automatically adjusts game play to the skill level and progress of each student.
  • Earobics also systematically controls the amount of visual cueing and auditory feedback, the rate at which sounds are presented, the length of sound units and the amount of background noise competing for the student's attention.
  • The software carefully guides students through learning, giving them more help when they need it and fading cues as their skills develop.


Management tools
    Earobics features easy-to-use management tools that give you control of the learning process. Using the Dataview and Preferences screens, you can:
  • Customize each game to the unique needs of each student.
  • Limit play to the games that target the student's deficit skills.
  • Choose the starting levels of difficulty within each game.
  • Determine when skill training should be repeated or skipped.
  • Customize auditory repetition and other features.
  • Automatically generate IEP-formatted goals for each activity.
  • Automatically collect performance data for each student.
  • Print each student's progress reports by date or range of dates.
  • Use the password option to protect the confidentiality and reliability of data records, while allowing students to work with minimal supervision.
  • Remove and add names to the player list, allowing you to extend use of the software's 'seats' over time.

  • Earobics Step 1 is designed for developmental ages 4-7 and features six interactive games with over 300 levels of play.
  • It systematically teaches the critical phonological awareness, auditory processing and introductory phonics skills required for learning to read and spell.
  • The games also develop general cognitive skills that support learning, such as attention and memory.


    It teaches your child how to:
  • Focus on spoken sounds over extended periods of time and with background noise.
  • Determine whether two or more sounds are the same or different.
  • Remember sounds and words in sequential order.
  • Detect the silent intervals between sounds.
  • Recognize a sequence of sounds.
  • Blend sounds into syllables and syllables into words.
  • Recognize rhyming sound patterns in words.
  • Identify the position of a target sound in a word.
  • Associate a sound with a letter or group of letters.
  • Understand the meanings of words.
  • Follow spoken directions.

 

Karloon's Balloons, 38 levels
Students save the clown's balloons by remembering the order of sounds they hear.

The balloons don't pop if the student correctly recalls a series of one to four sound effects, words, digits or speech sounds presented against three levels of background circus crowd noise.

Primary skills: auditory attention, auditory short-term memory, sequential memory, auditory performance with competing signals.


 
C.C. Coal Car, 74 levels
Students load the C.C. Coal Car with coal by identifying long vowels, short vowels and consonant sounds. They identify sounds heard in isolation, in the context of a word and by identifying the position of a sound within a word.

Primary skills: phoneme discrimination and identification, phonological sequencing, sound-symbol correspondence.


 
Rap-a-Tap-Tap, 16 levels
Students keep the beat by breaking words into sounds. They click once for each drumbeat or speech sound they hear, then for each syllable in a word, then for each phoneme in a word.

Primary skills: phonological segmentation, auditory short-term memory, temporal resolution.


 
Caterpillar Connection, 56 levels
Students are delighted when they successfully blend sounds into words and Katy-Pillar transforms into a beautiful butterfly. Students begin by blending words into compound words, then syllables into words, then phonemes into words.

Primary skills: phonological blending, auditory attention, auditory short-term memory, sequential memory.


 

Rhyme Time, 11 levels
Students visit Bog Frog and friends to identify which frog says the rhyming or non-rhyming word. As they progress, students must choose from two to five frogs speaking against increasing levels of background swamp noise.

Primary skills: rhyming, auditory attention, sequential memory, auditory performance with competing signals, auditory short-term memory.

 

Basket Full of Eggs, 114 levels
Students help Farmer Fardell collect eggs by discriminating between different sounds. Real speech and acoustically modified, computer-generated speech are used to develop discrimination of vowels and consonants.

Primary skills: auditory and phoneme discrimination, auditory attention, auditory short-term memory, sequential memory, pattern recognition, temporal ordering.
 

Earobics Versions:
The Home version of Earobics is intended for home use only. Only 2 players and a guest can be registered into the program, and they cannot ever be changed or removed. If you plan on using Earobics with more than two players, order the Specialist/Clinician version.

Note: The Specialist/Clinician version Steps 1 & 2 are available separately for Mac OS X

The Specialist/Clinician version allows tracking of 12 players and one guest at a time. Players can be erased and changed as needed with this version.

For more information, please call 1-888-640-1999.


Case StudyEnableMart Case Study: Earobics (PDF - click here)







Windows System Requirements

    Windows System Requirements:
  • Windows 95, Windows 98, Windows NT 4.0, Windows 2000, Windows ME or Windows XP
  • 133Mhz Pentium Processor or above
  • 32 MB RAM
  • 16 MB available RAM (32 MB available recommended)
  • 256 color display (16 bit color recommended)
  • 4x CD-ROM drive
  • 10 MB available hard disk space
  • Soundblaster™ - compatible 16-bit sound card and speakers

Macintosh System Requirements
    Macintosh System Requirements:
  • Macintosh 603e Power Macintosh (604 Power Macintosh or above recommended)
  • System 7.6.1 or higher
  • 32 MB RAM
  • 16 MB available RAM (32 MB available RAM recommended)
  • 256 color display (thousands of colors recommended)
  • 4x CD-ROM drive
  • 10 MB available hard disk space
  • Note: Intel-based Macs are not compatible with Earobics

Quality headphones are recommended, but not required.



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