Earobics Home Version - Step 2
The award-winning Earobics
software is the leading solution for providing explicit, comprehensive
phonological awareness and auditory processing training for the prevention and
remediation of reading and other language-based disabilities.
More than 20 years of research have established that accurate and fluent
decoding requires the ability to segment words and syllables into phonemes. This
ability to identify and manipulate the individual sounds of language is called
phonological awareness. And researchers have concluded that it is the best
predictor of success in reading. They have also shown that phonological
awareness can be developed, through carefully planned and explicit instruction.
While such instruction is beneficial for all learners, it is critical for those
at risk for reading disabilities and those learning English as a second
language.
Designed for you
Earobics is designed to give you an efficient way to provide individualized,
explicit instruction that meets the needs of a varied caseload. Earobics is
convenient to install and use, with automatic goal writing in IEP format and
performance charting. It uses sophisticated computer training techniques,
including adaptive training, acoustic enhancement of the speech signal and
systematic control of key learning variables. Its adaptive training technology
automatically adjusts game play to the skill level and progress of each student.
Earobics also systematically controls the amount of visual cueing and auditory
feedback, the rate at which sounds are presented, the length of sound units and
the amount of background noise competing for the student's attention. The
software carefully guides students through learning, giving them more help when
they need it and fading cues as their skills develop.
Management tools
Earobics features easy-to-use management tools that give you control of the
learning process. Using the Dataview and Preferences screens, you can:
• Customize each game to the unique needs of each student
• Limit play to the games that target the student's deficit skills
• Choose the starting levels of difficulty within each game
• Determine when skill training should be repeated or skipped
• Customize auditory repetition and other features
• Automatically generate IEP-formatted goals for each activity
• Automatically collect performance data for each student
• Print each student's progress reports by date or range of dates
• Use the password option to protect the confidentiality and reliability of data
records, while allowing students to work with minimal supervision
• Remove and add names to the player list, allowing you to extend use of the
software's 'seats' over time
Earobics Step 2 is designed for developmental ages 7-10
and features five
interactive games with
nearly 600 levels of play. Earobics Step 2 addresses
all of the skills targeted
in Earobics Step 1, but at
more advanced levels. It
also teaches language
processing skills that are
critical for extracting
meaning from spoken language
and written text.
It teaches your child how
to:
• Follow increasingly
complex directions with and
without background noise
• Remember sounds and words
in sequential order
• Sound out individual
sounds in a word
• Blend sounds into
syllables and syllables into
words
• Identify the position of a
target sound in a word
• Add, delete, substitute
and rearrange sounds to
create new words
• Recognize a word when a
syllable or sound has been
omitted
• Associate a sound with a
letter or group of letters
• Understand the meanings of
words
• Recognize printed
syllables and words
| Hippo Hoops, 155 levels | |
|
Students shoot hoops
and score banana
points with Hakeem
Hippo by
discriminating
between different
sounds in words.
Students learn to
recognize vowel and
consonant sounds and
to identify
positions of speech
sounds within words.
Primary skills: auditory vigilance, auditory and phoneme discrimination, phoneme identification, phoneme sequencing. |
|
| Calling All Engines, 168 levels | |
|
Help Firefighter Fly
put out fires by
recalling and
sequencing sounds
and by following
verbal directions.
Students learn to
recall a series of
digits, then words,
then a sequence of
long vowel, short
vowel and consonant
sounds. They learn
to follow directions
with increasing
complexity and
against increasing
levels of background
noise. Primary skills: auditory sequential memory, auditory short-term memory, phoneme identification, rhyming, auditory and phoneme discrimination, phonological blending, segmentation, manipulation, sound-symbol correspondence, word closure. |
|
| Paint by Penguin, 68 levels | |
|
Students select a
sponge and paint
with Monsieur Pierre
Penguin by counting,
sequencing and
manipulating sounds.
They learn to count
and identify the
sequence of speech
sounds in a series
of sounds and words,
then to create new
words by deleting,
adding, substituting
and rearranging
sounds. Primary skills: auditory short-term memory, sequential memory, temporal resolution, temporal ordering, pattern recognition, phoneme sequencing, phonological segmentation, phonological manipulation. |
|
| Pesky Parrots, 60 levels | |
|
Students help Pirate
Patch get back his
stolen treasures
from those Pesky
Parrots by blending
sounds into words.
Students learn to
blend syllables and
speech sounds into
words and to
complete words by
filling in missing
syllables or speech
sounds. Primary skills: auditory short-term memory, phonological blending, auditory and phoneme discrimination, word closure, auditory performance with degraded signals. |
|
| Duck Luck, 142 levels | |
|
Students visit Lyle
Kyle Crocodile at
the Duck Luck arcade
to build rhyming
skills, learn common
sound and spelling
patterns, and
practice blending
and segmenting
onsets and rimes.
Primary skills: auditory sequential memory, auditory short-term memory, phoneme identification, rhyming, auditory and phoneme discrimination, phonological blending, segmentation, manipulation, word closure. |
|
Earobics Versions:
The Home version of Earobics
is intended for home use
only. Only 2 players and a
guest can be registered into
the program, and they cannot
ever be changed or removed.
If you plan on using
Earobics with more than two
players, order the
Specialist/Clinician
version.
Note: The
Specialist/Clinician version
Steps 1 & 2 are available
separately for Mac OS X
The Specialist/Clinician
version allows tracking of
12 players and one guest at
a time. Players can be
erased and changed as needed
with this version.
For more information, please
call 1-888-640-1999.
Submit your own review by clicking the button below!
EnableMart Case Study: Earobics (PDF - click here)
Windows System
Requirements:
• Windows 95, Windows 98, Windows NT 4.0, Windows
2000, Windows ME or Windows XP
• 133Mhz Pentium Processor
or above
• 32 MB RAM
• 16 MB available RAM (32 MB
available recommended)
• 256 color display (16 bit
color recommended)
• 4x CD-ROM drive
• 10 MB available hard disk
space
• Soundblaster™ - compatible
16-bit sound card and
speakers
Macintosh System
Requirements:
• Macintosh 603e Power
Macintosh (604 Power
Macintosh or above
recommended)
• System 7.6.1 or higher
• 32 MB RAM
• 16 MB available RAM (32 MB
available RAM recommended)
• 256 color display
(thousands of colors
recommended)
• 4x CD-ROM drive
• 10 MB available hard disk
space
• Note: Intel-based Macs
are not compatible
with Earobics
Quality headphones are
recommended, but not
required.
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