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Earobics Step 2

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Based on 20 years of literacy research, Earobics is the leading solution for providing explicit, comprehensive early literacy skill training. It systematically teaches the critical phonological awareness, listening and introductory phonics skills required for learning to read and spell. With entertaining characters and encouraging feedback that kids love!
Regular Price:
Our Price: $78.99 – $333.00
  
 
Please Note: Limited quantities still available for Specialist/Clinic Edition for Mac OS X.

Earobics Home Version - Step 2

The award-winning Earobics software is the leading solution for providing explicit, comprehensive phonological awareness and auditory processing training for the prevention and remediation of reading and other language-based disabilities.

More than 20 years of research have established that accurate and fluent decoding requires the ability to segment words and syllables into phonemes. This ability to identify and manipulate the individual sounds of language is called phonological awareness. And researchers have concluded that it is the best predictor of success in reading. They have also shown that phonological awareness can be developed, through carefully planned and explicit instruction. While such instruction is beneficial for all learners, it is critical for those at risk for reading disabilities and those learning English as a second language.

Designed for you
Earobics is designed to give you an efficient way to provide individualized, explicit instruction that meets the needs of a varied caseload. Earobics is convenient to install and use, with automatic goal writing in IEP format and performance charting. It uses sophisticated computer training techniques, including adaptive training, acoustic enhancement of the speech signal and systematic control of key learning variables. Its adaptive training technology automatically adjusts game play to the skill level and progress of each student. Earobics also systematically controls the amount of visual cueing and auditory feedback, the rate at which sounds are presented, the length of sound units and the amount of background noise competing for the student's attention. The software carefully guides students through learning, giving them more help when they need it and fading cues as their skills develop.

Management tools
Earobics features easy-to-use management tools that give you control of the learning process. Using the Dataview and Preferences screens, you can:
• Customize each game to the unique needs of each student
• Limit play to the games that target the student's deficit skills
• Choose the starting levels of difficulty within each game
• Determine when skill training should be repeated or skipped
• Customize auditory repetition and other features
• Automatically generate IEP-formatted goals for each activity
• Automatically collect performance data for each student
• Print each student's progress reports by date or range of dates
• Use the password option to protect the confidentiality and reliability of data records, while allowing students to work with minimal supervision
• Remove and add names to the player list, allowing you to extend use of the software's 'seats' over time

Earobics Step 2 is designed for developmental ages 7-10 and features five interactive games with nearly 600 levels of play. Earobics Step 2 addresses all of the skills targeted in Earobics Step 1, but at more advanced levels. It also teaches language processing skills that are critical for extracting meaning from spoken language and written text.

It teaches your child how to:
• Follow increasingly complex directions with and without background noise
• Remember sounds and words in sequential order
• Sound out individual sounds in a word
• Blend sounds into syllables and syllables into words
• Identify the position of a target sound in a word
• Add, delete, substitute and rearrange sounds to create new words
• Recognize a word when a syllable or sound has been omitted
• Associate a sound with a letter or group of letters
• Understand the meanings of words
• Recognize printed syllables and words

 

Hippo Hoops, 155 levels
Students shoot hoops and score banana points with Hakeem Hippo by discriminating between different sounds in words. Students learn to recognize vowel and consonant sounds and to identify positions of speech sounds within words.

Primary skills: auditory vigilance, auditory and phoneme discrimination, phoneme identification, phoneme sequencing.



 
Calling All Engines, 168 levels
Help Firefighter Fly put out fires by recalling and sequencing sounds and by following verbal directions. Students learn to recall a series of digits, then words, then a sequence of long vowel, short vowel and consonant sounds. They learn to follow directions with increasing complexity and against increasing levels of background noise.

Primary skills: auditory sequential memory, auditory short-term memory, phoneme identification, rhyming, auditory and phoneme discrimination, phonological blending, segmentation, manipulation, sound-symbol correspondence, word closure.



 
Paint by Penguin, 68 levels
Students select a sponge and paint with Monsieur Pierre Penguin by counting, sequencing and manipulating sounds. They learn to count and identify the sequence of speech sounds in a series of sounds and words, then to create new words by deleting, adding, substituting and rearranging sounds.

Primary skills: auditory short-term memory, sequential memory, temporal resolution, temporal ordering, pattern recognition, phoneme sequencing, phonological segmentation, phonological manipulation.



 
Pesky Parrots, 60 levels
Students help Pirate Patch get back his stolen treasures from those Pesky Parrots by blending sounds into words. Students learn to blend syllables and speech sounds into words and to complete words by filling in missing syllables or speech sounds.

Primary skills: auditory short-term memory, phonological blending, auditory and phoneme discrimination, word closure, auditory performance with degraded signals.



 
Duck Luck, 142 levels
Students visit Lyle Kyle Crocodile at the Duck Luck arcade to build rhyming skills, learn common sound and spelling patterns, and practice blending and segmenting onsets and rimes.

Primary skills: auditory sequential memory, auditory short-term memory, phoneme identification, rhyming, auditory and phoneme discrimination, phonological blending, segmentation, manipulation, word closure.

Earobics Versions:
The Home version of Earobics is intended for home use only. Only 2 players and a guest can be registered into the program, and they cannot ever be changed or removed. If you plan on using Earobics with more than two players, order the Specialist/Clinician version.

Note: The Specialist/Clinician version Steps 1 & 2 are available separately for Mac OS X

The Specialist/Clinician version allows tracking of 12 players and one guest at a time. Players can be erased and changed as needed with this version.

For more information, please call 1-888-640-1999.

Case StudyEnableMart Case Study: Earobics (PDF - click here)






 
Windows System RequirementsWindows System Requirements:
• Windows 95, Windows 98, Windows NT 4.0, Windows 2000, Windows ME or Windows XP
• 133Mhz Pentium Processor or above
• 32 MB RAM
• 16 MB available RAM (32 MB available recommended)
• 256 color display (16 bit color recommended)
• 4x CD-ROM drive
• 10 MB available hard disk space
• Soundblaster™ - compatible 16-bit sound card and speakers

Macintosh System Requirements
Macintosh System Requirements:
• Macintosh 603e Power Macintosh (604 Power Macintosh or above recommended)
• System 7.6.1 or higher
• 32 MB RAM
• 16 MB available RAM (32 MB available RAM recommended)
• 256 color display (thousands of colors recommended)
• 4x CD-ROM drive
• 10 MB available hard disk space
• Note: Intel-based Macs are not compatible with Earobics

Quality headphones are recommended, but not required.


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